

There's plenty of more nuanced stuff, that you'll need to learn and pick up should you make it to ultimate, but you can do a lot of that as you go. Most endgame builds only rely on (at most) a couple of skills with a bunch of auras and passives to support. Pick a skill you like and dump some points in it early. Main thing to do is pick a from melee or ranged, and a damage type with some associated skills, and then work towards that with gear and devotion choices. If you're not happy with it though, then probably the easiest thing to do is re-roll if you're still early on.Īnd yeah there's tonnes of options, but most anything will work playing through normal. That said all the masteries are useful in their own right, some just don't come into their own till further into the tree, and with some investment. You CAN'T however undo a class selection once you have invested at least 1 point in the mastery. Pretty much everything can be respecced nowadays, from skill points and devotion points to attribute points. Yet) which halves the cooldown.Īnyway, just rounded darkvale gate in normal at level 40, and sometimes its pretty nice (karroz went down fast) and other times I'm getting murked by herpy derpertereans and other trash. Also the ability to summon 3 is pretty useless until you get a lvl 94 helm (which I don't have. They either need to live a little longer, speed up the animation or don't start the 8 second counter till they start moving. They live for 8 seconds, but literally take 2 or 3 seconds to pull themselves out of the ground.

Oh and those damn limited time blight fiends. I'll need some fire damage later, but I won't be able to properly capitalize till lvl 94, so no idea till then. For the first time in a bunch of toons I've created, I don't have much of an idea of where to go with devotions. Also with Blazeheart and some nice CDR, you can get about 75-80% uptime on mark of torment, so I'm hoping the reflect damage will put in some work against bosses and the like.Įverything else I'm making up as I go. Also going to max spectral wrath and vindictive flame, as they sort of synergize, but I'm not sure it'll be the best to deal with anything other then trash.

My idea is to use reap spirit and triple short term blight fiends, and only focus on pet damage and not survivability. No shared damage types, no summon support for demo, so what are meant to do. The haunt relic was also great, and I still sort of want to use it, but agrivix is too nice for melee The hollow haunt band does as well, but I'll give that up to get more life steal from the lifegiver signet. Also has plenty of resist reduct with ravenous earth giving flat, and arcane bomb and spectral wrath offering percentage. But I've tanked and spanked every elite AoM boss without needing pots, so it's good and tanky so far. I sort of wanted to with beronath, but chaos strike is the only way to get some mobility and I have to choose between them basically. I'm also not even using a default attack replacer. I also have this ring which I'll switch in for the band of hollow haunt when I get to 84 for more lifestealĪlot of the gear is placeholder till I find some of the new shiny stuff but it's working as good as anything I've built through elite. Any sustained fights, you have siphon souls and a bunch of life steal from the weapon procs. That happens all happens with agrivix proccing swirly death, and the proc on the sword causing green lightening storms everywhere. If anythings still standing, sprectral wrath will usually finish it off.

Basically drop a raevnous earth (with aether fire), dash in with chaos strke (with arcane bomb) and hit a cooldown callidors to proc phoenix devotion. I use Chaos strike for mobility but it's damage is also nice and the albrects ring helps by converting a big chunk of its damage to aether. I also have 12.5k health, so the 5k on the link is a bit off. I'll need to tweak a few for ult) etc are a lot better. I haven't done devotions or components and augments on that so resists (all maxed on elite with stun at 76. This is how it looks at level 80 now, gear and skill wise.
